In JavaScript, objects are king. If you understand objects, you understand JavaScript.
In JavaScript, almost "everything" is an object.
new
keyword)new
keyword)new
keyword)All JavaScript values, except primitives, are objects.
A primitive value is a value that has no properties or methods.
3.14 is a primitive value
A primitive data type is data that has a primitive value.
JavaScript defines 7 types of primitive data types:
string
number
boolean
null
undefined
symbol
bigint
Primitive values are immutable (they are hardcoded and cannot be changed).
if x = 3.14, you can change the value of x, but you cannot change the value of 3.14.
Value | Type | Comment |
---|---|---|
"Hello" | string | "Hello" is always "Hello" |
3.14 | number | 3.14 is always 3.14 |
true | boolean | true is always true |
false | boolean | false is always false |
null | null (object) | null is always null |
undefined | undefined | undefined is always undefined |
JavaScript variables can contain single values:
JavaScript variables can also contain many values.
Objects are variables too. But objects can contain many values.
Object values are written as name : value pairs (name and value separated by a colon).
A JavaScript object is a collection of named values
It is a common practice to declare objects with the const
keyword.
const person = {firstName:"John", lastName:"Doe", age:50, eyeColor:"blue"};
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The named values, in JavaScript objects, are called properties.
Property | Value |
---|---|
firstName | John |
lastName | Doe |
age | 50 |
eyeColor | blue |
Objects written as name value pairs are similar to:
Methods are actions that can be performed on objects.
Object properties can be both primitive values, other objects, and functions.
An object method is an object property containing a function definition.
Property | Value |
---|---|
firstName | John |
lastName | Doe |
age | 50 |
eyeColor | blue |
fullName | function() {return this.firstName + " " + this.lastName;} |
JavaScript objects are containers for named values, called properties and methods.
You will learn more about methods in the next chapters.
With JavaScript, you can define and create your own objects.
There are different ways to create new objects:
new
.Object.create()
.This is the easiest way to create a JavaScript Object.
Using an object literal, you both define and create an object in one statement.
An object literal is a list of name:value pairs (like age:50) inside curly braces {}.
The following example creates a new JavaScript object with four properties:
const person = {firstName:"John", lastName:"Doe", age:50, eyeColor:"blue"};
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Spaces and line breaks are not important. An object definition can span multiple lines:
const person = {
firstName: "John",
lastName: "Doe",
age: 50,
eyeColor: "blue"
};
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This example creates an empty JavaScript object, and then adds 4 properties:
const person = {};
person.firstName = "John";
person.lastName = "Doe";
person.age = 50;
person.eyeColor = "blue";
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The following example create a new JavaScript object using new Object()
, and then adds 4 properties:
const person = new Object();
person.firstName = "John";
person.lastName = "Doe";
person.age = 50;
person.eyeColor = "blue";
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The examples above do exactly the same.
But there is no need to use new Object()
.
For readability, simplicity and execution speed, use the object literal method.
Objects are mutable: They are addressed by reference, not by value.
If person is an object, the following statement will not create a copy of person:
const x = person; // Will not create a copy of person.
The object x is not a copy of person. It is person. Both x and person are the same object.
Any changes to x will also change person, because x and person are the same object.
const person = {
firstName:"John",
lastName:"Doe",
age:50, eyeColor:"blue"
}
const x = person;
x.age = 10; // Will change both x.age and person.age
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